Compensation-based Game for Spectrum Sharing in the Gaussian Interference Channel

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Date
2010-12
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Referee
Mark
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Společnost pro radioelektronické inženýrství
Abstract
This paper considers an optimization problem of sum-rate in the Gaussian frequency-selective channel. We construct a competitive game with an asymptotically optimal compensation to approximate the optimization problem of sum-rate. Once the game achieves the Nash equilibrium, all users in the game will operate at the optimal sum-rate boundary. The contributions of this paper are twofold. On the one hand, a distributed power allocation algorithm called iterative multiple waterlevels water-filling algorithm is proposed to efficiently achieve the Nash equilibrium of the game. On the other hand, we derive some sufficient conditions on the convergence of iterative multiple waterlevels water-filling algorithm in this paper. Through simulation, the proposed algorithm has a significant improvement of the performance over iterative water filling algorithm and achieves the close-to-optimal performance.
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Citation
Radioengineering. 2010, vol. 19, č. 4, s. 518-526. ISSN 1210-2512
http://www.radioeng.cz/fulltexts/2010/10_04_518_526.pdf
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Peer-reviewed
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en
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Creative Commons Attribution 3.0 Unported License
http://creativecommons.org/licenses/by/3.0/
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