Vehicle Driving Simulator With Data Acquisition

Loading...
Thumbnail Image
Date
2019
ORCID
Advisor
Referee
Mark
Journal Title
Journal ISSN
Volume Title
Publisher
Vysoké učení technické v Brně, Fakulta elektrotechniky a komunikačních technologií
Abstract
This paper describes the creation of a vehicle driving simulator that collects and implements data acquired from a driver’s inputs. These data are stored for future analysis of the driver and his style of driving. The simulator itself is realized through the Unreal Engine by Epic Games. The paper explains vital steps of the process such as importing vehicle models, creating armature for physics and the creation of the world itself, alongside the data overview of gathered information.
Description
Citation
Proceedings of the 25st Conference STUDENT EEICT 2019. s. 281-284. ISBN 978-80-214-5735-5
http://www.feec.vutbr.cz/EEICT/
Document type
Peer-reviewed
Document version
Published version
Date of access to the full text
Language of document
en
Study field
Comittee
Date of acceptance
Defence
Result of defence
Document licence
© Vysoké učení technické v Brně, Fakulta elektrotechniky a komunikačních technologií
DOI
Citace PRO